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Gamification

1/20/2018

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Gamification: the process of adding games or gamelike elements to something (such as a task) so as to encourage participation.

I've been working on different writing projects, but I find my mind wanting to do other things when I should be writing. I'm a visual person, I need to see the finished product to be able to have the proper motivation to achieve it. In many cases that are applicable to our lives, this is not possible. I can't see a 300 page book, completed with edits and a cover that hasn't even reached chapter 3.

With that said, I now pass to you what has helped me; Habitica. I've been testing the waters with this tool for the past week and half and I'm surprised to tell you, for me, it worked. At least for writing. With Habitica you can set Habits, Dailies and To-Do's to help you achieve goals through your life. These small goals each and every day may help you achieve that really, really big goal at the end of the month, maybe the end of six months or even a year.

Or maybe it could just help you quit smoking.

Either way, if changing that poopy diaper is a way to earn a few extra experience points or get you closer to buying the third tier of your class weapon, it's worth it. 


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